Maya 2017 tutorial
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- MAYA 2017 TUTORIAL FOR FREE
- MAYA 2017 TUTORIAL HOW TO
- MAYA 2017 TUTORIAL UPDATE
- MAYA 2017 TUTORIAL FULL
Of course, users don’t just choose their renderer on the basis of price: they also take into account image quality, speed, ease of use, and a lot of other factors.
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That’s much better, particularly for the big studios that Nvidia will be keen to retain as Mental Ray clients, many of which also use its professional GPUs. However, if you’re using one of Nvidia’s professional graphics cards – a Quadro or a Tesla – the price of Mental Ray for Maya drops to $95/year for one machine or $325/year for five machines. That isn’t especially competitive for a render farm: Chaos Group currently charges $170/year for one machine or $750/year for five machines for render licences of V-Ray. If you’re using a gaming card or a GPU from another manufacturer, licences will cost $295/year for one machine or $995/year for five machines. These are available on a rental-only basis, and Nvidia’s pricing structure is interesting.
MAYA 2017 TUTORIAL FULL
To render final-frame image sequences – or to enable network rendering – users will need to pay for full production licences. That puts the free version of Mental Ray for Maya pretty much on a par with the free licence of Arnold you get with Maya 2017, which watermarks batch and network renders. However, users will only get viewport rendering and final-frame rendering of still images for free. Other features singled out by Nvidia include “final-frame rendering in the interactive Maya viewport”, progressive rendering, MDL material support and GI-next, its GPU-accelerated global illumination system.Īnd, of course, the blog post emphasises that the new plugin won’t cost anything. Nvidia’s blog post announcing the release date for the new plugin looks to have been written with those users in mind, emphasising that it will be backwards-compatible with scenes from previous versions of Maya. Instead, Autodesk advised Mental Ray users that they would require Nvidia’s new plugin version of the renderer – which, at the time of Maya’s 2017 release in August, was still in beta.
MAYA 2017 TUTORIAL UPDATE
That created a real problem for Mental Ray users, since the Maya 2017 update also broke compatibility with previous versions of the renderer. Previously installed free with Maya, it was made an optional installation in Maya 2016, and dropped entirely in favour of Arnold in Maya 2017, following Autodesk’s purchase of Solid Angle. Once many Maya users’ de facto renderer, Mental Ray has faced increasing competition in recent years. The news was announced at Autodesk University 2016. To render animations, or render over a network, users will need commercial licences of the software, for which Nvidia has an interesting pricing scheme that favours users of its professional GPUs.
MAYA 2017 TUTORIAL FOR FREE
Nvidia is to make Mental Ray for Maya, the new plugin version of its production renderer, available for free on its release on 30 November – at least for viewport and single-frame rendering. Nvidia has just announced that the upcoming plugin version of Mental Ray for Maya will be free for viewport and single-frame rendering. Thanks for watching and please click the SUBSCRIBE button for WEEKLY VFX and Motion Graphics tutorials.An image rendered in Mental Ray by Amaru Zeas. Leave your questions in the comments below and I will do my best to answer them if I can. Once you are comfortable with the basics you can experiment with the parameters to fine tune and create some amazing 3D smoke in Maya! Please note that this is a basic tutorial and I won’t discuss all the paramaters for creating smoke in Maya as it’s way to complex to touch on all the settings and parameters but this tutorial should give you a good starting point for creating your first smoke simulation.
MAYA 2017 TUTORIAL HOW TO
In this Maya 2017 tutorial I show you how to do a 3D smoke simulation using the Fluid simulation engine in Maya 2017.